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・ Yukino Kikuma
・ Yukinobu
・ Yukinobu Hoshino
・ Yukinojo Mori
・ Yukinori
・ Yukinori Miyabe
・ Yukinori Muramatsu
・ Yukinori Shigeta
・ Yukinori Tanaka
・ Yukinori Taniguchi
・ Yukio
・ Yukio (comics)
・ Yukio Aoshima
・ Yukio Edano
・ Yukio Endo
Yukio Futatsugi
・ Yukio Goto
・ Yukio Hashi
・ Yukio Hatoyama
・ Yukio Hattori
・ Yukio Hayashida
・ Yukio Horigome
・ Yukio Iketani
・ Yukio Inokuma
・ Yukio Ishizuka
・ Yukio Jitsukawa
・ Yukio Kagayama
・ Yukio Kasahara
・ Yukio Kasaya
・ Yukio Kawabe


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Yukio Futatsugi : ウィキペディア英語版
Yukio Futatsugi

Yukio Futatsugi is a Japanese video game developer. His work includes leading the teams which created Sega Saturn games ''Panzer Dragoon'', ''Panzer Dragoon II Zwei'', and ''Panzer Dragoon Saga'', and Xbox title ''Phantom Dust''. He is the co-founder of video game development company Grounding Inc who developed ''Crimson Dragon''.
==Biography==
Yukio Futatsugi grew up in Kobe, Japan, where he attended high school. While spending a year in San Francisco at primary school age he fell in love with games such as Pong and Space Invaders, and later decided to pursue a career in video games over his other hobby, filmmaking. Of this choice Futatsugi said "I went with videogames, because I thought the world of games was about to become interesting." He attended the University of Tsukuba in Tokyo where he graduated with a degree in computer science.
In 1991, after finishing his degree, Futatsugi joined Sega. After two years of what he considered "menial tasks" he submitted a proposal for ''Panzer Dragoon'' which Sega accepted, placing him in charge of the project, aimed for release alongside the Sega Saturn in 1995. Following the success of the game Futatsugi's team went on to make two sequels, ''Panzer Dragoon II Zwei'' and ''Panzer Dragoon Saga'', both for the Sega Saturn, which they created simultaneously.〔 Following the release of ''Panzer Dragoon Saga'' Futatsugi left Sega, moving to Konami for a year where he helped with ''Ring of Red'', and then to Sony where he made the Japan-only PlayStation 2 title ''Genshi No Kotoba''. Futatsugi went on to work at Microsoft where he, for a short while, helped with the development of ''Magatama'' before successfully pitching the idea for ''Phantom Dust'' which released for Xbox in 2004.〔 Futatsugi was then made a manager, overseeing some early games for the Xbox 360 and as head of the game design unit judged whether certain titles were suitable for release in Japan.
After two years at Microsoft he said he was "getting sick of it" and so in 2007 co-founded development company Grounding Inc. Looking back on his career, Futatsugi said "I used to want to do all sorts of things by myself, but I learned that it's better to draw on the talents of people around you and create something that equals more than the sum of its parts."〔
In November 2013 Futatsugi said that he had ideas for a sequel to ''Phantom Dust'', and would be open to developing the game if Microsoft wanted to make the sequel. Futatsugi has expressed interest in funding the game through Kickstarter providing the some policy limitations of the service changed.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Yukio Futatsugi」の詳細全文を読む



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